Here is a list of all class members with links to the classes they belong to:
- a -
- A
: Color
- Acceleration
: ProjectileParams
- AchievementID
: Config::Card
, Config::Item
, Config::PillEffect
- AddAngelRoomChance()
: Level
- AddBlackHearts
: Config::Item
, EntityPlayer
- AddBlueFlies()
: EntityPlayer
- AddBlueSpider()
: EntityPlayer
- AddBombs
: Config::Item
, EntityPlayer
- AddBurn()
: Entity
- AddCacheFlags()
: EntityPlayer
- AddCard()
: EntityPlayer
- AddCharmed()
: Entity
- AddCoins
: Config::Item
, EntityFamiliar
, EntityPlayer
- AddCollectible()
: EntityPlayer
- AddCollectibleEffect()
: TemporaryEffects
- AddConfusion()
: Entity
- AddCostume()
: EntityPlayer
- AddCurse()
: Level
- AddDeadEyeCharge()
: EntityPlayer
- AddDevilRoomDeal()
: Game
- AddEncounteredBoss()
: Game
- AddEntityFlags()
: Entity
- AddEternalHearts()
: EntityPlayer
- AddFear()
: Entity
- AddFreeze()
: Entity
- AddGoldenBomb()
: EntityPlayer
- AddGoldenHearts()
: EntityPlayer
- AddGoldenKey()
: EntityPlayer
- AddHealth()
: Entity
- AddHearts
: Config::Item
, EntityFamiliar
, EntityPlayer
- AddJarFlies()
: EntityPlayer
- AddJarHearts()
: EntityPlayer
- AddKeys
: Config::Item
, EntityFamiliar
, EntityPlayer
- AddMaxHearts
: Config::Item
, EntityPlayer
- AddMidasFreeze()
: Entity
- AddNullCostume()
: EntityPlayer
- AddNullEffect()
: TemporaryEffects
- AddPill()
: EntityPlayer
- AddPixelation()
: Game
- AddPoison()
: Entity
- AddPrettyFly()
: EntityPlayer
- AddShrink()
: Entity
- AddSlowing()
: Entity
- AddSoulHearts
: Config::Item
, EntityPlayer
- AddStageWithoutDamage()
: Game
- AddStageWithoutHeartsPicked()
: Game
- AddTreasureRoomsVisited()
: Game
- AddTrinket()
: EntityPlayer
- AddTrinketEffect()
: TemporaryEffects
- AddVelocity()
: Entity
- Angle
: EntityLaser
- AngleDegrees
: EntityLaser
- AnimateAppear()
: EntityPlayer
- AnimateCard()
: EntityPlayer
- AnimateCollectible()
: EntityPlayer
- AnimateHappy()
: EntityPlayer
- AnimateLightTravel()
: EntityPlayer
- AnimatePill()
: EntityPlayer
- AnimatePitfallIn()
: EntityPlayer
- AnimatePitfallOut()
: EntityPlayer
- AnimateSad()
: EntityPlayer
- AnimateTeleport()
: EntityPlayer
- AnimateTrapdoor()
: EntityPlayer
- AnimateTrinket()
: EntityPlayer
- AnimWalkFrame()
: EntityNPC
- Anm2Path
: Config::Costume
- AppearFast()
: EntityPickup
- ApplyBlueMapEffect()
: Level
- ApplyCompassEffect()
: Level
- ApplyMapEffect()
: Level
- AreControlsEnabled()
: EntityPlayer
- AreOpposingShootDirectionsPressed()
: EntityPlayer